CRAWLSPACE

It only moves when you're not looking.

A first-person horror game set inside a maze of air ducts. Crawl, listen, and keep your flashlight on the thing that's crawling after you.

The premise

You wake up somewhere inside the ventilation system of a facility. The ducts are barely wide enough to crawl through. The only light is the one in your hand.

You are not alone in here. Something long and pale has been living in these vents. A face painted on a plate, a grin full of teeth. We call it the Trickster. It does not move while you look at it. The moment you turn away, it comes.

Somewhere in the maze, someone has painted a four-digit code on the wall. Somewhere else there's a way out. You have three days.

The handwritten note you find on Day 1
The note left for you on Day 1
Day 1

Find the code. It only moves when you're not looking.

Day 2

It remembers your scent, and it's starting to glitch.

Day 3

There is no day four.

What waits inside

Short, intense and built for headphones. Every run lays the ducts out differently.

Don't look away

The Trickster freezes in your flashlight beam and moves the instant it leaves it. Check behind you. Then check again.

A maze that changes

A new duct layout every run: dead ends, junctions, loose panels and tight squeezes, lit only by your flashlight.

Find the code

Four numbers are painted on the wall of one dead end. You'll need them to get out, so you'll have to go looking.

Three bullets

A pistol and whatever ammo you can find in the crates. Shooting it won't kill it. It only makes it angry.

Three days

Get caught and you wake up on the next day. Each day it gets worse, and something about it starts to break.

The way out

Beyond the vents there's a hallway, a keypad and an elevator. Where it takes you is up to you to find out.

Health & content warning

CRAWLSPACE contains flashing lights and strobe effects that may trigger seizures in people with photosensitive epilepsy, as well as sudden loud sounds, jump scares, gunfire at a creature and frightening images. Play in a well-lit room, take breaks, and stop playing straight away if you feel dizzy or unwell. Not recommended for young children.

The Trickster's face

Keep your light on it.

A first-person vent horror game for iPhone. Questions, bugs or ideas? We read everything.